You are no stranger to the company Ingo Maurer, you even knew Ingo personally. When did you have your first encounter?
AW: About 15 years ago, when I was working on many projects for film and television (props and models for Babelsberg and Hollywood) because of my carpentry training, I came to Ingo Maurer through a friend. So I worked on the production of Comic Explosion or Mickey's Manifesto, among others.
My workshop was on the way from Kaiserstraße to Ingo's flat, where we often met. Working with a variety of materials is what makes my workshop; that's what Ingo liked. We spent many hours there tinkering. Ingo often had drawings that were difficult to interpret and needed explanations. Nevertheless, Ingo knew exactly what he wanted and how. Ingo was a wacky guy, that's why it's so special for me that the Ingo Maurer company is now bringing out my lamp.
How did the story continue? How did you come to pic-a-stic?
AW: The first design of pic-a-stic came about in 2017 after I had played Mikado with my children. I wanted to capture the moment when the Mikado sticks fall apart. In 2021, I presented the luminaire to the Ingo Maurer team.
What does the future hold for pic-a-stic?
AW: Endless possibilities, e.g. for special projects.
The name says it all. Another personal question: what do you associate with the game Mikado or pic-a-stic?
AW: With arguments with my grandpa. He could "cheat" everyone at the game, no one wanted to play with him anymore. It went so far that my grandma didn't have all the sticks left, because they broke them in anger (laughs).
Then as now, I think everyone should know the game. It is a social game where people come together.